top of page
Cy + Tron+Us
"Press any key to start"
Browse by Tags
Popular Posts
Exegesis
In this Emotive Games project we needed to build a game that conveyed a feeing or emotion rather than just a story this was undertaken by...


Group Post-mortem
Group Post-mortem The things that went well in this group project is that we had a very solid idea on what the aesthetic and emotion we...


Individual Post-mortem and Unit reflection
Individual Post-mortem and Unit reflection In my individual project I was tasked to make a 2D side-scroller that will engage an emotion...
Weekly Update
This week I was mainly focusing on what needed to be done for the final weeks of trimester to ensure that the group and my individual...
Mechanical Lock off Post-mortem
The things we done well towards mechanical lock off is that the game designers and the programmers both understood the desirables needed...
How can we as game designers more effectively create connections between our players and our games t
The way us game designers can create more effective connections between our player and our games is through interactions with character...
Research and Level Design
This week we had to research about game lead designers of games that have conveyed an emotion or message that I wanted to convey in my...


Invoking Emotion
The emotional states that I would like to invoke in my major projects this trimester is mainly fear doubt and sadness I want the player...


Exhibition
The Exhibition was the “D day” this was the event me and my team were working towards for a working 3D prototype game which I have been...


Texturing
The way I am texturing my black smiths house is the cheap and dirty way I have been taught, this is mainly used to pump out quick and...



bottom of page