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Week 3.2

  • Writer: Amv Pass
    Amv Pass
  • Jul 17, 2015
  • 1 min read

Week3-Mind Mapping- Industry perceptions

In class we were told to pair up and research skills that we as designers must require and how some of those skills can be transferred into other areas of the business info structure of a game developing company. Also we had to not limit ourselves to just level design but also see how we can branch out from design and I found there are designers for as listed

  • Level Design

  • World Builder

  • Mission Designer

  • Quest Designer

  • Junior/Senior Designers

  • Systems Designer

  • Combat Designer

  • Puzzle Designer

  • Monetization Designer

Roles/Departments

Directors, Clients/Producers

Design, Animator, UI, Program, Art, Writers, Sound, FX, Customer Support, I.T, Management, QA/Testing, Marketing, PR, Publisher, Localization,

Indy

At least 5 people are needed to divide areas needed to market and make a gaming app


 
 
 

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