Week 3.2
- Amv Pass
- Jul 17, 2015
- 1 min read
Week3-Mind Mapping- Industry perceptions
In class we were told to pair up and research skills that we as designers must require and how some of those skills can be transferred into other areas of the business info structure of a game developing company. Also we had to not limit ourselves to just level design but also see how we can branch out from design and I found there are designers for as listed
Level Design
World Builder
Mission Designer
Quest Designer
Junior/Senior Designers
Systems Designer
Combat Designer
Puzzle Designer
Monetization Designer
Roles/Departments
Directors, Clients/Producers
Design, Animator, UI, Program, Art, Writers, Sound, FX, Customer Support, I.T, Management, QA/Testing, Marketing, PR, Publisher, Localization,
Indy
At least 5 people are needed to divide areas needed to market and make a gaming app

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